Jobs at Goldsmiths

Jobs at Goldsmiths

Research Assistant

Department
Computing
Vacancy Type
Fixed-Term
Contract Length
5 months
Full-Time/Part-Time
Part Time
Part Time Hours
Flexible
Salary
34,403.15 - 37,258.50
Actual Hours
14 hours per week
FTE
0.4
Contact Details
Catherine Bellamy - C.Bellamy@gold.ac.uk
DBS required
No
Posted Date
25/03/2021
Closing Date
18/04/2021
Ref No
9107

Goldsmiths Department of Computing is one of the UK’s leading institutions for creative code, attracting the finest academics in the field, whilst producing world-renowned research in interaction, creativity and machine learning.​ Many of our staff have creative practices outside of, but frequently related to computing: they are musicians, artists, social activists, and writers. The work we do is significant on the world stage, published in the best journals and presented at the best conferences. 

This part time research role supports two concurrent research grants which investigate educational technology, social learning, and gamification:

“Exploring video streaming solutions for tutor-facilitated synchronous social learning sessions in the online environment” is a project funded by the Centre for Distance Education, Teaching and Research Award. The project aims to establish a metrical framework for evaluating the success with which software enables social learning in online tutor-facilitated synchronous sessions. The research will be conducted through prototyping and iterating software solutions with in-the-wild tests being conducted between April and September of this academic year. The base platform is already built, so this role will be responsible for rapid development of experimental features during iterative cycles.

“Beyond the Quantifiable: Designing Gamified Assignments Across Disciplines,” funded by Goldsmiths TALIC Teaching and Learning Fellowships, explores the application of Gamification to teaching activities within the Psychology and Music Departments. This role will have responsibilities on the music side of the project. Muso-Gym, will be a gamified platform for toning musicianship skills. The project will build students’ confidence and develop positive attitudes towards music theory by motivating repeated practice through building social connections through play. The role will be responsible for developing a prototype web app to matchmake students to practice together.